Pocket Edition Upcoming Features

On this page are features that have been confirmed, just not in the game yet.

Alpha
{| class="collapsible wikitable" style="width: 100%" ! style="width:10em; height:3em" | Version ! Changes ! style="width:10em" | Release date
 * style="text-align: center;" | 0.9.0
 * style="text-align: left;" |
 * style="text-align: left;" |

0.9.0

 * Blocks and Items
 * Possibly boats


 * World generation
 * Will be bigger
 * Option to turn infinite world on (displays a warning, only works on modern devices)
 * If you click 'finite', there will be default sizes you can chose
 * Natural tall grass (survival)
 * Possibly flat worlds


 * Biomes
 * All the biomes of 1.7, excluding roofed forests
 * Mobs
 * Endermen
 * Villagers
 * Might be able to trade


 * Generated structures
 * Caves
 * NPC Villages
 * Possibly the replacement for the Nether Reactor


 * Textures
 * Changing the top textures for birch, spruce and jungle wood


 * World options
 * Option to toggle caves and tall grass
 * Option to toggle infinite world


 * Other
 * Possibly fully implemented commands
 * Removal of invinite bedrock
 * Skins
 * New controls
 * This may allow for sneaking and sprinting
 * New crafting
 * Possibly an animation for switching block
 * style="text-align: center;" | Unknown
 * }

Other features

 * Customizable skins


 * Chat scrolling


 * More difficulty modes


 * Increased world height


 * New survival menu


 * New controls


 * Day-night cycle in Creative


 * Commands
 * Crafting improvements
 * Wolves
 * Boats
 * Emerald
 * Hunger
 * Potions
 * Hostile mob spawn eggs
 * Texture packs
 * Hunger
 * Squids